{{ rank.stats.kills }}/{{ rank.stats.deaths }}/{{ rank.stats.assists }}
{{ Math.round(rank.stats.score / (rank.rounds_won + rank.rounds_lost)) }}
{{ (rank.stats.kills / rank.stats.deaths).toFixed(2) }}
{{ plusPadString(Math.round((rank.stats.damage_made - rank.stats.damage_received) / (rank.rounds_won + rank.rounds_lost))) }}
{{ Math.round((rank.stats.headshots / (rank.stats.headshots + rank.stats.bodyshots + rank.stats.legshots)) * 100) }}%